Device Editing
Overview
The SwiftTec DMXLightShow software suite allows devices to be
created or edited easily using a simple editor. To edit a device simply right-click wth the mouse on
the device to be edited and
select Edit from the popup menu. To create a new device (not DMXconsole) right
click in the device window and select Create Device from the popup menu.
You will be presented with a window similar to the above one which allows you
to change all aspects of the device.
- Name - the displayed name of the device normally chosen by the user to
be meaningful, e.g. PAR 56 left
- DMX Universe - the universe the device is assigned to
- Exclude from scenes - When selected this device will not be altered when
the scene changes
- Base - the base DMX channel for this device
- Count - the number of channels used by this devices. If you change the
number of channels you must click the Set Channels button
to apply the change.
- Find Free Slot - Looks for the first free DMX address in the selected
universe that can accomodate this device
The channel list shows one entry for each channel. Each channel has a number
a type and a name. The channel is the offset from the base channel. To find the
actual channel number add the base channel value.
Editing a Channel
Each channel can be edited by double-clicking on it with the mouse. This will
show a new window which will allow you to change the characterisitics of the
selected channel:

- Type - The channel type
- Unknown - A unknown channel (similar to variable)
- Fixed - A fixed value (cannot be changed via the sliders)
- Dimmer - A dimmer (0-100%)
- Mode - A general mode selector
- Pan - The pan (X-axis) component of a moving head or scanner device
- Pan Fine - The fine pan (X-axis) component of a moving head or scanner device
- Tilt - The tilt (Y-axis) component of a moving head or scanner
device
- Tilt Fine - The fine tilt (Y-axis) component of a moving head or scanner
device
- Variable - A general variable value
- Switch - An on/off swutch
- Color Mode - The colour selector
- Shutter - Changes the shutter
- Gobo - Changes the Gobo
- Red - The Red channel of an RGB light
- Green - The Green channel of an RGB light
- Blue - The Blue channel of an RGB light
- Name - the name of the channel
- Channel Range Values - what specific DMX values mean (double click to
edit).
The channel range values define what a channel value mean:
Channel ranges have the following attributes:
- Starting Value - the starting value for the range (the end value of the
range is automatically calculated)
- Variable range tickbox - if ticked this range is treated as if all
values in the range have meaning. If unticked all the values in this range
are treated as if they have the same meaning.
- Shutter - the shutter state associated with this range of values
- Colours - the colours associated with this range of values.
- Add - selects and adds a new colour
- Edit - modifies the selected colour entry
- Remove - removes the selected colour entry
- Clear - removes all colour entries
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